segunda-feira, 4 de janeiro de 2016

PUZZLE COLLECTION PORTABLE 1.0

Série de jogos para treinar a capacidade cognitiva que consiste em operações matemáticas, observação espacial, lógica etc. Muito bom para passar o tempo.

This portable package of Simon Tatham's puzzles includes:
  • Black Box - Find the hidden balls in the box by bouncing laser beams off them
  • Bridges - Connect all the islands with a network of bridges
  • Cube - Pick up all the blue squares by rolling the cube over them
  • Dominosa - Tile the rectangle with a full set of dominoes
  • Fifteen - Slide the tiles around to arrange them into order
  • Filling - Mark every square with the area of its containing region
  • Flip - Flip groups of squares to light them all up at once
  • Galaxies - Divide the grid into rotationally symmetric regions each centred on a dot
  • Guess - Guess the hidden combination of colors
  • Inertia - Collect all the gems without running into any of the mines
  • Keen - Complete the latin square in accordance with the arithmetic clues
  • Light Up - Place bulbs to light up all the squares
  • Loopy - Draw a single closed loop in accordance with the clues
  • Magnets - Place magnets to satisfy the clues and avoid like poles touching
  • Map - Color the map so that adjacent regions are never the same colour
  • Mines - Find all the mines without treading on any of them
  • Net - Rotate each tile to reassemble the network
  • Netslide - Slide a row at a time to reassemble the network
  • Pattern - Fill in the pattern in the grid, given only the lengths of runs of black squares
  • Pearl - Draw a single closed loop, given clues about corner and straight squares
  • Pegs - Jump pegs over each other to remove all but one
  • Range - Place black squares to limit the visible distance from each numbered cell
  • Rectangles - Divide the grid into rectangles with areas equal to the numbers
  • Same Game - Clear the grid by removing touching groups of the same colour squares
  • Signpost - Connect the squares into a path following the arrows
  • Singles - Black out the right set of duplicate numbers
  • Sixteen - Slide a row at a time to arrange the tiles into order
  • Slant - Draw a maze of slanting lines that matches the clues
  • Solo - Fill in the grid so that each row, column and square block contains one of every digit
  • Tents - Place a tent next to each tree
  • Towers - Complete the latin square of towers in accordance with the clues
  • Twiddle - Rotate the tiles around themselves to arrange them into order
  • Undead - Place ghosts, vampires and zombies so that the right numbers of them can be seen in mirrors
  • Unequal - Complete the latin square in accordance with the > signs
  • Unruly - Fill in the black and white grid to avoid runs of three
  • Untangle - Reposition the points so that the lines do not cross



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